Archive for March, 2013

Mono for android or Xamarin.Android little tips: If you turn on GPU emulation, sometimes GPU emulation doesn’t actually start, it downgrades to software rendering, this makes the emulator slower and it doesn’t actually uses OpenGL(if you are using monogame, this means your game would probably not work). If you are looking for a grid like […]


I did a few presentations about Monogame in Gaming Reimagined (at what used to be the Landsdowne Road Stadium) and in Games Fleadh, if you were there I would really appreciate your feedback (good and bad, please just leave a comment here). The slides are available here. I will make the code available soon and […]